Het spelletje: Hans En Grietje start automatisch over seconden!
Hansel and Gretel have to move around the gingerbread house and over a bridge to get home. The witch has to catch Hänsel and get back to her house; if Gretel catches her in the meantime, the kids win. If the kids manage to reach the bridge, they also win. Movement is determined by dice. With three players, one plays Hansel, one Gretel and one the witch; with two players, one of them moves both Hansel and Gretel. Play Hansel And Gretel with your mouse, tablet, iPad, iPhone or mobile phone